Inis welcomes a fifth player in the Seasons of Inis expansion! Discover new gameplay with the seasons wheel, bringing new modalities of victory! Explore the six new territories and lead your troops from the harbors to the island!
This expansion offers new action cards. Go back to the adventure, warrior, and may the gods be on your side!
—description from the publisher
ajie426
扩展不错,使游戏的时长更有可控性,五人真是个灾难,我们想要一个国王不错,可以加速游戏结束,别的扩展都是使游戏变得复杂的,没有加
Astroking112
Ultimately, this expansion adds a 5th player to Inis. It is marketed as being 5 modules that you can mix and match as you please. I'll break them down below: 1. The 5th player Action cards and miniatures. 2. A tiebreaker to avoid repeated ties among Pretenders (best with 4-5 players; I've never found ties among 3 players to go on for more than 2 rounds). 3. New Harbor Territories that increase movement opportunities with their Advantage Cards and connecting tiles. This shrinks the map and increases player interaction. I've found that with less than 4 players, the map never expands to a large enough size that they add much to the game, and have begun shuffling them out when playing with 2 or 3 players to avoid diluting the territory deck. 4. The Seasons Wheel is personally my favorite addition to the game. It's more for repeated plays, but the way that it adds an overarching strategic element to the game's primary focus on tactical reactions is quite nice. Once players can remember the effects of each Season, it really adds a nice thematic layer to the game and enhances the experience. Only gripe is that the Summer Assembly effect is literally useless with fewer than 3 players, and it's the one that would otherwise speed up the game. 5. New Epic Tale cards are nice. This is the only module that has seen regular play with my group, unfortunately. For roughly $50, this expansion simply isn't a good value proposition at all. If you want to play Inis with 5 players and mostly play it with 4, then I think that it adds some pretty high-quality stuff to the game for regular groups. If you either play Inis mostly with 2 or 3 players or with a rotating group of players, then I'd recommend using that money to get a whole different board game instead. It's unfortunate, because Inis is fantastic and this expansion is still good, but it really doesn't feel like it adds enough for what it asks of the players.
emperormark
Excellent 'modular' expansion. I will always use all of the additionss with experienced players, and always use the "we want a king" module with beginners!