Skip to content
Login / Register
Menu
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Search for:
Home
/
Shop
/
Board Games
/
Strategy
Add to Wishlist
In Too Deep (Kickstarter – ITD KICKSTARTER Game Pledge)
60m - 90m
1 - 5 Players
Ages 13+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Spies/Secret Agents
68.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Login
Cart
Your cart is empty!
Return to shop
Skip to content
Open toolbar
Accessibility Tools
Accessibility Tools
Increase Text
Increase Text
Decrease Text
Decrease Text
Grayscale
Grayscale
High Contrast
High Contrast
Negative Contrast
Negative Contrast
Light Background
Light Background
Links Underline
Links Underline
Readable Font
Readable Font
Reset
Reset
Carlijnwins
After first play: 3p ++: theme, artwork, tactical game play, corruption/ getting in too Deep or not, where to file evidence? --: play time (first play 3hrs with 3p) , --: tactical game (thinking starts when it is your turn --> downtime), -- :randomness & luck (lucky on card drawing and solving the puzzle); -- : With 4 or 5p: probably not/ no go! Fun: yes! Recommended? Yes (but only for tactical game players. Otherwise, don't buy this game). With 2p and more experienced: We had a lot of fun. Every turn is a mini-puzzle to solve. Yes there is luck involved, but taking an extra Card can be helpfull to reduce luck. The tension in the end is there! Did we solve the plot? Did I go In too Deep or not.... .Liked it a lot!
allfor18xx
Loved it with 3. Would be reluctant to play at 4. Never ever at 5. Enjoyed the puzzle and the push your luck with your corruption. All the decisions at every stage of the game kept me interested and engaged.
iMisut
[url=https://misutmeeple.com/2022/02/resena-cruzando-el-limite/]Reseña de Cruzando el Límite en Misut Meeple[/url]