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HUNTED: KOBAYASHI TOWER
It’s your wife Sharon’s birthday, so you decided to surprise her at work with some roses and that expensive chocolate she’s always craving. Your marriage has been in a bit of a rough spot lately, and you were hoping today would be a bit of a turning point. Little did you know that as you arrived at Kobayashi Tower, a group of terrorists were securing the building and rounding up everyone inside as hostages. You managed to elude them, but your wife has been taken and is somewhere in the building.
Now, you’ll have to work your way through the skyscraper, take out the terrorists, and rescue your wife while the terrorists try to hunt you down.
Hunted: Kobayashi Tower is a fast-paced solo game that constantly presents you with tense choices. All the cards are multi-use forcing you to make quick decisions about which ones to discard and which ones to activate. You’ll have to balance running, fighting, and hiding if you want to save your wife and get out of the building alive.
This game in the Hunted series uses a dice-rolling mechanism to resolve events and combat.
—description from the designer
HUNTED: MINING COLONY 415
You were on your way back to earth after a year-long mission when a distress beacon abruptly roused you from hypersleep. The message was mostly static, but it was obvious that something terrible was happening at Mining Colony 415.
Once you and your crew landed and started looking around, unidentified lifeforms started wreaking havoc. During the chaos, everyone got split up and you don’t know if anyone is alive or dead. Even Sprinkles, the ship’s cat, is missing.
You just heard over the colony’s announcement system that the self-destruct protocol has been activated, so you’ll have to race back to Landing Pad 7 to get aboard your ship and get out of there before everything explodes… and you’ll have to do it while being hunted by the aliens.
Hunted: Mining Colony 415 is a fast-paced solo game that constantly presents you with tense choices. All the cards are multi-use forcing you to make quick decisions about which ones to discard and which ones to activate. You’ll have to balance running, fighting, and hiding if you want to get off the planet alive.
This game in the Hunted series uses a dexterity mechanic to resolve events and combat.
—description from the designer
Ages | 14+ |
---|---|
Players | Solo, 2 Players |
Play Time | 15m – 25m |
Designer | Gabe Barrett |
Mechanics | Push Your Luck, Solo / Solitaire Game, Dice Rolling |
Theme | Card Game, Dice |
Publisher | Barrett Publishing, Treetato Studio |
jhenke
To decide on. Solo Game. Learned about it in the solo-gamers guild here on the Geek. I'm looking at acquiring or keeping games I want to keep physical copies of as I prepare for the future of my collections. Due to all of my hospitalizations in the last years, I need a lot more digital versions I can play in the bed or on the bed table. Hence, I am moving some to digital-only copies that I won't care if I can't play or not again while making sure I have physical copies of my favorite games.
heathbarATL
Difficult - the cards and dice can be punishing, but it adds to the theme of risking your life. I love the art and graphic design, but it just didn't have interesting decisions. The black box is annoyingly ambiguous on the shelf.
Lhynx
It was a coincidence that I found this game, but I was really intrigued by the theme and idea. With luck I got a copy on the second hand market and don't regret it. I played several games during my holidays and loved it a lot. Plus: - very small package - good quality of the components - very nice stylized art - thematically well designed - nice push-your-luck mechanic with hiding as a reset button Con: - luck is still a factor Overall if you don't mind that sometimes you might have a string of bad luck and lose the game, this is really nice gem of a game.ö Edit: After 30 plays and with the question to invest more money to upgrade to the second edition or cull the game, I opted for culling. I really enjoyed my plays of the game, but I have so many good games that need more plays and so little time.