This product includes:
Hour of Need: Core Game x 1
Judge & Jury x 1
Gem & Ice x 1
Stretch Goals
Hero Playmat x 1
Extra Dice x 1
Base Rings x 1
Divine Law x 1
The pages of Modern-day Saga Comics are filled with heroes and villains doing battle across both reality and the shared inter-dimensional space of the Astrallacy. While nefarious villains seek power and material wealth, valiant heroes fight to defend those that are caught in the middle of these epic conflicts—it is these everyday people that make reality worth fighting for, and now is their hour of need!
Hour of Need is a cooperative game of comic book action for 1–4 players (or up to 6 players with available expansions). Designed by Adam and Brady Sadler, Hour of Need is the latest installment in their line of Modular Deck System (MDS) games. Set in an original world inspired by modern comic books, Hour of Need puts players in the roles of diverse heroes attempting to thwart dangerous villains from carrying out nefarious deeds!
In each game of Hour of Need, players will need to use their chosen hero decks to tactically solve problems and thwart their chosen villain’s schemes, as presented by the chosen issue deck and board. Utilizing simultaneous turns that provides the framework for collaborative strategy, players have to work together to reveal the villain and prepare for the final showdown!
Featuring fast gameplay, highly-detailed miniatures, and a variety of modular fixed decks for heroes, villains, and issues, Hour of Need lets players create their own comic book stories in the MDS Comics world!
—description from the publisher
edkofuzz
Also own the expansions: - Bystander and Minion upgrade pack - Stretch Goals - Gem & Ice - Judge and Jury
ToBakai
Man merkt die Anleihen zu Street Masters, sind ja auch die gleichen Designer. Das Spiel ist eine deutlich schlechtere Version und jeder der Street Masters besitzt wird dieses Spiel nicht benötigen.
Dorianzoumplis
Thematic, streamlined, engaging choices to make every turn, and SO much variety in all the combinations of heroes, villains, and stages (issues). When the day comes that I’ve played through everything, I sure hope there will be additional expansions as the modularity makes it infinitely expandable with the right creative minds.