In Ground Floor, one to five players adopt the role of entrepreneurs responsible for the survival of their young start-up company. As CEO, a player uses their limited time to manage their business. Time is money, so they have to spend it wisely!
Does a player need to hire staff or refine production? What about launching a marketing campaign? Anything is possible with effective use of time, money, and information — but in order to reach that corner office of your skyscraper, a player has to start with everybody else…on the ground floor!
The second edition of Ground Floor features gameplay similar to the original edition, but it’s been streamlined and shortened. Other changes include a new stock exchange city building, new improvement tiles, Automa rules for solo game play, and most of the Overfunding Achievements expansion.
quietcorn
This game is a bit of an odd duck. Points come from adding floors to your building. Floors come from having sets of two different currencies in increasing yet equal groups. One currency comes from a fairly involved process of producing goods, shipping goods, fighting for turn order, investing markers in a stock market track that only goes up. The other comes from an action space that helps your opponents get the same thing for cheaper by your presence there, and then from a single action space on your personal player board. What this looked like was these strange boom and bust turns where we'd go entire rounds where players barely paid attention to anything on the central board, and just flogged that one space on their personal board to get that second currency. It wasn't a bad time per se, it just felt a bit hollow and a little disjointed. :star: Art, Iconography and components functional :nostar: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::nostar::nostar::nostar::nostar: Raw enjoyment
HON_BG
I really like this game. Everything is tight, the game really force you to think carefully. Such a very good implementation between the real world of business in to a 120 mins game. Looking forward to many more play :) All in all, a very good mid-weight euro game. Easily one that I will bring alongside with my others mid-euro games for such as Lorenz, Troyes and Castles of Burgundy to my game night group.
Bruiser419
This is definitely a keeper. While the Automa for the 1st edition, which was fan-made, was very good, I felt it was a bit biased or weighted against the player. This Automa is not. It's very smooth, plays a bit more balanced like a player would be, and is just implemented so well. I can't wait to play this more, and even play with others. Even the addition of the stock market was a breath of fresh air, and a way to get a bit more money interjected in the game when the selling of goods isn't going your way. Well done!