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Godspeed (Deluxe)
45m - 90m
2 - 5 Players
Ages 10+
This mechanic requires you to place a bid, usually monetary, on items in an auction of goods in order to enhance your position in the game. These goods allow players future actions or improve a position. The auction consists of taking turns placing bids on a given item until one winner is established, allowing the winner to take control of the item being bid on. Usually there is a game rule that helps drop the price of the items being bid on if no players are interested in the item at its current price.
Auction/Bidding
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
54.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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drkenfp
Wonderful blend of auction/semi-co-op/worker placement/take that. I expect my "Oh, I never win these kind of gamesAHA! I HAVE CRUSHED YOU!! MUU-HAA-HAA!" wife to enjoy it. :)
garg
Great rulebook, gorgeus pieces, average artwork, a lot of interaction (but no take-that whatsoever, just a friendly competition). Mechanically speaking not my cup of tea but I had a good time playing it and I really enjoyed the exprience. Definitely something interesting and engaging. A little bit in the vein of 'Paladins of the West Kingdom' but easier to understand and not so complex.
ELink2k
11/20 Theme 1, bidding 2, worker placement 2, asthetics 3, components 2, length of game 1, end scoring 1, ease of play 3, tracking 1, tactics and strategy 2