Gloomhaven
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world.
60m - 120m
1 - 4 Players
Ages 12+
a2zinck
Obviously a great game. So many hours of gameplay rarely feels tedious, due to the excellent retirement system. Can't wait to try out the refined Frosthaven.
216stitches
Gloomhaven is sold as D&D but better. It's not. The author of the game makes digs at D&D and suggests it become rote orc slaying, but that's kinda what this game is. We went though 3 dungeons and it was the same every time. Kick down the door, fight monsters, maybe get loot, level up do again. No role playing, no creative problem solving, no having decent options to choose from for attacks and the remotely fun ones get lost after one use. It's a glorified elaborate dungeon crawler and not even a good one. If you don't like dungeon crawlers don't buy this game. My husband and I have decided a better name for this game would be "Choose From Shitty Options The Game". I'm giving it a 1 because WAY too many people have overrated it.
4ndrewcol3
Positives: Well produced game with solid mechanics Excellent art and interesting world. Amount of content and quality of design is extremely impressive. Negatives: Game feels like work rather than play. Set up time is long (even with organizers). Fiddly and difficult. Wanted to quit half-way through each play. I may be in the minority, but I gave the game a fair chance and I've concluded that I don't enjoy playing it and will sell it soon. Update: I'm going to try Jaws of the Lion and see if I like it better. I think I will without the overwhelming feeling of set-up and upkeep.