Gloomhaven
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world.
60m - 120m
1 - 4 Players
Ages 12+
5mokus
The mechanics the gameplay, the progression system, the flow of the game... Nearly everything is perfect in this game, except the useless, useless, annoying, unrewarding legacy elements showed into it. The meta progression (achievments, the map, and the four envelopes) do nothing to make the game less repetitive, and a bit clunky. Missed opportunity there. And the game IS repetitive. Even with amazing amount of content, once you play about half of the scenarios, you lose interest.
ablehat
The most value for money I've ever gotten out of any game. I've spent more time just thinking about this game than playing some of the other expensive boxes I own. What makes this game for me is the flexibility. I can play a really tense strategic game with one group of friends, and then drop the enemy difficulty, fudge a few rules, and play a fun combo-building beat-em-up with my brother, where we just tear through enemies and unload tonnes of damage. The system is really robust either way. Thanks Isaac, great game.
Abyss_Raider
Took 3 hours to setup and we died on the first dungeon in 10 minutes. Felt fairly accurate to an RPG. I didn't feel the time we played was enough to give it a fair rating, yet. I'd love to play it again but have not really had the time to.