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Free Ride
50m - 90m
1 - 5 Players
Ages 10+
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
Trains
42.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
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Plunder boxes
Marvel: Crisis Protocol
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Angelcollector
Nice puzzle. It's Friedemann Friese's Ticket to Ride. I like the planning of routes and that the ressources are very limited, but not too much. It's sometimes hard to find a city, because they used the native names and mostly pictures, but after a while or if you know europe a bit, you find the cities with ease.
Andy Parsons
Friese takes track building from Trans America/Trans Europa (two sections per turn, only one if crossing water or mountains). Then there are routes to complete. Unlike Ticket to Ride, crossing the continent scores no better than a short hop across the Balkans. Indeed, completing routes quickly is one of the keys to the game. Efficient use of time is nearly everything. Another key is money, with every coin counting 3 vp at the end (compared to 5 vp for a destination visited once). Money must be paid to the owner of any section of track you use to complete a route. At the very end of the game, players who stop operating their railway gain a coin from the supply every turn. Being the last player active, with a lengthy route to complete, really hurts. A couple of quibbles. The first is with the fickle turn of the route cards. They can drop a nice short route into your lap or leave you with only long and costly options. The second is that the game runs quite long for its rinse and repeat of laying track and running routes. I found the artwork, especially the use of period photos on the route cards and board quite pleasing. Having said that, the map and cards could have been more helpful to those less familiar with European geography. Production quality is good.
celacanto
Hay Buenas ideas aquí pero también bastantes peros. la producción para empezar deja bastante que desear, El juego necesita una forma mejor de ver la puntuación final y debería haber una ayuda grafica para localizar ciudades y visualizar rutas mas fácilmente. Luego hay cosas que molan. Hay como dos fases en el juego al principio construyes vías y llegado un momento empiezas a hacer rutas por las vías que se construyen y puedes ir por las vías de los rivales pero necesitas pagar 1 moneda la primera vez que pasas por ellas y cada moneda son puntos de victoria, la única forma de conseguir mas monedas es o bien que te paguen a ti o ir a los extremos del mapa, cosa que ayuda a que no queden vacíos. Y luego las rutas se crean aleatoriamente, lo que en principio mola, pero después ves que eso implica bastante azar en el juego del que debería, al final el juego con ese azar queda un poco en el ámbito de los familiares plus. Con todo esta bien, pero para echar un par de partidas, y como siempre se pasa un poco con el precio.