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Four Humours (Kickstarter – Deluxe Edition)
45m - 60m
1 - 5 Players
Ages 10+
Deduction
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
Deduction
Medieval
45.00
€
30 day low:
In stock
Four Humours (Kickstarter - Deluxe Edition) quantity
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
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Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
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Game Mats
Bags
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Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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punkin312
Hidden disc placement in order to gain control or different areas and ultimately gain influence on the main map. Very quick game, so it doesn't overstay its welcome, which is nice. This is one I have to play again to see how it holds up.
dingo154
The idea and concept were interesting but I found that It was easy to get ganged up on and there was little bluffing or negotiation everyone just did whatever and I kept getting screwed over. Didn't like it
ndclub
This is a hard one for me to rate. The Kickstarter value was incredible and I get the feeling the publisher lost money for my benefit. The deluxe components did have a bad fit and were a pain to put together. However, my bigger issue with them is how they take up more space without adding any benefit other than potential wear resistance. The player colors are a bit too close to each other and you often forget which one goes to who. The stacking of potions on the scoring spots makes this problem even worse. I love much of the unique gameplay on top of unique theme. However, the groups I have tried it on don't have nearly as much negotiation and tabletalk as I would wish. People usually just lie for every placement and then people forget what they did so there aren't as big repercussions for what you claimed. I also dock points for thinking it does not play well above 4 players where I really look for simple games that play 6. The rules are fairly easy to grasp and get started but the lone melancholic going to an adjacent area has always been a point of confusion that doesn't seem to line up with the rest of the simplicity. Overall it has several aspects that feel like they have the potential for greatness but several things hold it back. The experience ends up being a chaotic decent time but I can see my score fluctuating a lot with more plays.