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Founders of Teotihuacan
45m - 60m
1 - 4 Players
Ages 14+
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Ancient
30.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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garry_rice
A clever polyomino/action selection game where some polyominoes give you resources and others help you acquire goal tiles that can be scored later...or build your central pyramid which can give you a bonus in addition to potential valuable end game scoring points based on what has been built in the quadrant(s) those tiles touch. In addition, players will lose one action token each round so the number of actions a player can take will decrease as the game progresses. Players can also choose to use multiple action discs to increase the strength of their action but will sacrifice an action to do so. There can be a fair amount of tension in the different actions and players should take the current situation of the other players in mind when choosing what to do as some things can be a bit of a race to acquire each round. You are also limited where you can build by the location of your architect - this may be a negative for some as you really need to plan ahead and keep in mind one's location when building and if things don't line up...
Chudej
The end scoring is kinda convoluted, but it's a pretty good puzzle game. It did not need the label of Teotihuacan at all.
aurelh
Jeu de pose de tuiles (à la Tetris) + pose d'ouvriers avec une interaction intéressante (poser des jetons actions renforce les actions ou ferme l'action selon le nombre de jetons dessus). Il faudra construire sa cité en tenant compte des temples et de la pyramide en même temps tout ayant assez de bâtiments de ressources. La construction se fera à travers notre architecte qui se déplacera à travers les 4 côtés de notre plateau et permettra (selon son positionnement) la construction dans 2 zones précises sur les 4. Entre originalité et classique le jeu est très agréable. La mise en place est assez longue pour le format. A noter que le mode solo est très bon avec un challenge à la hauteur.