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Fort
20m - 40m
2 - 4 Players
Ages 8+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
24.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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AndySzy
It's... Ok. I thought the theme was interesting and I thought it sounded a bit Glory To Rome ish, but it's very hard to refine your deck as you end up losing cards to the yard. Since the cards don't get 'better', there's very little sense of progression.
A_MossyMan
Lovely art, quick gameplay, and enough mental gymnastics to make the decision space interesting and dynamic. Lots of game in a small box!
Albia
[size=16]❦ [/size] [b]Solo Mode[/b] // [filepage=215984]Unofficial Solo Variant[/filepage] [size=16]❦ [/size] [b]Required Play Space[/b] // 26" x 20" [size=16]❦ [/size] [b]Setup Time[/b] // 5 Minutes [size=16]❦ [/size] [b]Play Time[/b] // 40 Minutes :thumbsup: This theme is fun and entertaining with lots of reminders of the simple fun of childhood and old memories. :thumbsup: Many different kids provide unique abilities and actions, and feature charming artwork that creates personalities. :thumbsup: New kids constantly change a deck, but the chance of losing anyone left in the yard adds a layer of tension. :thumbsup: Double-layered boards provide the perfect place to keep all of the resources organized with plenty of reminders. :thumbsup: Pizza and toys are needed to advance, yet this simple resource system keeps things from getting complicated. :thumbsup: There is more to the deck management system than it might seem with unique synergies and stacked suits. :thumbsdown: Some of the cards are duplicated, which feels like a lost opportunity to feature more variety and other kids. :thumbsdown: The general progression forward is the same across all plays, leading to some repetitiveness over time. :thumbsdown: An excellent reference sheet is necessary since the icons aren’t always intuitive, even after several plays. :thumbsdown: Nearly everything fits into a compact insert, but the small card well is just a little too small to fit them all. [url=https://gamewardbound.com/tag/fort/?utm_source=boardgamegeek&utm_medium=comment]Read the Session Reports and Review at Gameward Bound »[/url]