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In 1942, four soldiers vanished from the training program of the newly formed First Ranger Battalion, their names stricken from the roster. Chosen for their unique skills, they would fight in secret against terrifying supernatural enemies and overwhelming odds. This is their story.
Fireteam Zero is a cooperative game for up to four players who must cut a path through an endless swarm of deadly monsters in order to discover and defeat the ultimate evil behind them. Each player possesses a set of brutal combat skills that are represented by a deck of cards unique to that character. Play cards to devastate the creatures in your way, help your teammates survive the onslaught, or even reshape the tactical landscape with the proper application of explosive ordinance. The battle is fought across three maps of increasing difficulty, each one bringing more and tougher enemies than the last. Players must search for and complete mission objectives in order to progress and bring them one step closer to the final showdown.
Aiding them are two NPC Specialists, one with an uncanny ability to sense the location and nature of the supernatural energy in the area and another with an encyclopedic knowledge of the arcane. Use the Specialists wisely or risk failure no matter how many monsters you defeat.
Race against time as the creatures on the board become stronger and more cunning. The longer you take to complete your objectives, the more Monster Twist cards are revealed, each granting a new and terrible aspect to your enemy. In each set of missions you will face a different family of horrifying creatures, each with their own special abilities and twist cards.
Players must not only fight for their lives, but at the same time they must make smart tactical choices with their teammates in order to make the best use of a limited resource, the cards in their hands. Each card not only represents an action that they can take, but also their health. Spending too many cards can leave you vulnerable, while spending too few can result in being overwhelmed. Clever players will rely on each other to succeed.
Fireteam Zero is a story-rich board game of squad tactics and horror. Each map can be played separately in about 45 minutes or together to complete an entire Operation in about three hours.
Expansions:
1) The Africa Cycle:
Go head to head against the Thornspawn in this expansion!
New Miniatures! Receive the Thornspawn, an entire new monster family. Comes with 8 Scavengers, 3 Wooden Men, and Prime who is a massive 60mm tall boss figure.
New Mechanic! Add Gear to your hero as you progress. Gear can be easily added to the core set and all other expansions as well.
New Locations and Adventures! You’ll encounter:
An all new, 3 Act Operation: Sticks and Bones. Plus, these standalone missions:
Lost and Found
Clockwork
Between the Bones of the Earth
And you’ll face these challenges using 4 new double-side map tiles, giving you 8 new map sectors with all new terrain to explore!
2) The Europe Cycle:
Face the Bloodless in the Old Country!
New Miniatures! Receive the Bloodless, another entirely new monster family! Comes with 8 Spore Children, 3 Saprophyte Soldiers, and Black Tooth, a towering boss figure over 60mm tall!
New Mechanic! Enhance your Specialists with all new powers! Each specialist now receives their own deck, unleashing fantastic new abilities. The Specialist decks have been designed to work seamlessly with the core set and all other expansions!
New Locations and Adventures! An all new 3 Act Operation: The Dead of Winter. Plus, these standalone missions:
Artifact Vault Bravo
The Hunt
Sacrifice of Honor
Conquer your enemies on 4 new double-side map tiles, giving you 8 new map sectors with all new terrain!
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 90m – 90m |
Designer | Christian Leonhard, Mike Langlois |
Mechanics | Cooperative Game, Deck, Bag, and Pool Building, Dice Rolling, Storytelling, Variable Player Powers |
Theme | Fighting, Miniatures, World War II, Adventure, Fantasy, Horror |
Publisher | dV Giochi, Emergent Games (II), Meeple BR Jogos, Play & Win, Ulisses Spiele, Edge Entertainment, Heidelberger Spieleverlag |
Bateyes
Erweiterungen gefördert auf GameonTabletop von Usisses Spiele. Folgendes war dabei: - Der Europa-Zyklus - Der Afrika-Zyklus - Monsterpack A - Monsterpack B - Monsterpack C - Monsterpack D - Mission Pack - Missionsgenerator - Mission Pack - Team-Herausforderungen - Digitale Prämie: Demo-Szenario von Kai Großkordt (6000€ Fördersumme) - Mission - "Großwildjagd" inklusive Regelkarten (7000€ Fördersumme) - Cover der Boxen als A3-Poster (7500€ Fördersumme) - Mission - Wettlauf zum Ruhm (8000€ Fördersumme) - Brutpunkt-Marker (3 Stück) (9000€ Fördersumme) - Mission - Alle Ehre dem Sieger (10000€ Fördersumme) - Mission - Heiße Zone (11000€ Förderungssumme) - Extra-Nachkauf für 15€: Letzte Mission aus dem Paket Team-Wettkampf und die Brutpunkteset-Vervollständigung.
Darkdruid
A sort of dungeon crawler, set in weird war 2, battling monsters and trying to achieve objectives. Similar system to Gears Of War in that the cards in your hand are your life points and so good management of these is vital. There is a card pack for each hero and these are all different. Team work is also necessary in order to make any progress in this game. Monsters are set in the chosen scenario and continually spawn throughout the game. This game has a plethora of add-ons, including 2 boxed expansions, numerous card packs, a female alternative hero pack, plastic spawn points and 4 extra monster packs. I have the 2 expansions Europe and Africa. There really is plenty in the core box to keep you playing. A great game that will never leave my collection. Prospective players might be put off by the fact that the monsters endlessly respawn at the end of every turn. Killing them off isn't an option. Survival and completing objectives is the aim.
Dahkon
Easy rules, great horrific ambiance, nice minis. Everything to make a very good game. If only french version were done by a better partner...