Star Wars: Imperial Assault: Jabba’s Realm
Expansion of: Star Wars: Imperial AssaultJabba’s Realm is a new expansion for Imperial Assault offering a wealth of new content. You’ll fnd an entirely new full-length campaign that challenges you to survive among the criminal underworld of Tatooine, even as new skirmish missions invite you to battle your opponent for victory.
2 - 5 Players
Ages 12+
freechinanow
I think we can assume this is the "Return of the Jedi" expansion set to complement the "Empire" set known as "Return to Hoth". Of course, I love Jabba's seedy den of scum and villainy. The fact that this set gives you set-pieces for his barge- wonderful! And Sarlaac! The massive Rancor figure is worth the entry price alone. The jet-pack Stormtroopers are a little stupid, but whatever. Gamorrean guards and Weequay pirates make up for that. It's a little weird to have unique, non-movie figures in the "mercenary" deck, but they're pretty powerful and I'm used to IA having its own characters. Overall, this pack just follows what Fantasy Flight has been doing with this game system, so I can't fault it. My wallet is hoping this is the last original trilogy set to be released though!
camidon
Loved this expansion. Felk like... Jabba's realm. Good diversity of map tiles, characters, and villains. Loved playing the campaign. Will do so again.
hoojeebo
**Possible spoilers ahead.** I'm deviating from my standard 9 rating for Imperial Assault products because, having finished about 75% of the campaign, I can say that I don't appreciate the "re-balancing" that they've attempted here. I may be biased as the Imperial player, but what they've done is essentially made it easier for the Rebels, even ham-stringing the Imperial player in several missions. The character selection is great, but the titular character is not even usable in this campaign (yet)! I wanna use Jabba, dang it! And yes, as others have mentioned, the Jet Troopers are pretty dumb. I also hate Vinto Hreeda with a passion.