Star Wars: Imperial Assault: Jabba’s Realm
Expansion of: Star Wars: Imperial AssaultJabba’s Realm is a new expansion for Imperial Assault offering a wealth of new content. You’ll fnd an entirely new full-length campaign that challenges you to survive among the criminal underworld of Tatooine, even as new skirmish missions invite you to battle your opponent for victory.
2 - 5 Players
Ages 12+
jkimrx
[color=darkred] Compendium:[/color][b][I] •[url=https://boardgamegeek.com/collection/user/jkimrx?sort=rank&sortdir=asc&searchstr=The%20Imperial%20Assault&rankobjecttype=subtype&rankobjectid=1&columns=title%7Cthumbnail%7Cstatus%7Crank%7Ccomment%7Ccommands&searchfield=comment&geekranks=Board%20Game%20Rank&objecttype=thing&ff=1&subtype=boardgame]The Imperial Assault[/url][/i][/b]
hoojeebo
**Possible spoilers ahead.** I'm deviating from my standard 9 rating for Imperial Assault products because, having finished about 75% of the campaign, I can say that I don't appreciate the "re-balancing" that they've attempted here. I may be biased as the Imperial player, but what they've done is essentially made it easier for the Rebels, even ham-stringing the Imperial player in several missions. The character selection is great, but the titular character is not even usable in this campaign (yet)! I wanna use Jabba, dang it! And yes, as others have mentioned, the Jet Troopers are pretty dumb. I also hate Vinto Hreeda with a passion.
El_lalotreto
The minuatures are great! Long live the Mercenaries. My only falt with it is that it would of being nice to have more pices (map tiles) and give a litle more characteristic to the swamp areas. I mean they could of easily add some elements to meke it Dagobah. But over all, the characters and campaing more than make off the pack