Star Wars: Imperial Assault: Jabba’s Realm
Expansion of: Star Wars: Imperial AssaultJabba’s Realm is a new expansion for Imperial Assault offering a wealth of new content. You’ll fnd an entirely new full-length campaign that challenges you to survive among the criminal underworld of Tatooine, even as new skirmish missions invite you to battle your opponent for victory.
2 - 5 Players
Ages 12+
GamingCube
One of the best if not the best expansion for Imperial assault. It significantly increases the mercenary's options which were sorely lacking in the base game. Will always use as it is crucial for skirmish. +1 for rancor
hoojeebo
**Possible spoilers ahead.** I'm deviating from my standard 9 rating for Imperial Assault products because, having finished about 75% of the campaign, I can say that I don't appreciate the "re-balancing" that they've attempted here. I may be biased as the Imperial player, but what they've done is essentially made it easier for the Rebels, even ham-stringing the Imperial player in several missions. The character selection is great, but the titular character is not even usable in this campaign (yet)! I wanna use Jabba, dang it! And yes, as others have mentioned, the Jet Troopers are pretty dumb. I also hate Vinto Hreeda with a passion.
hazelkind
4. Erweiterung inkl. Wave 8,9 3D-Druck Insert Wave 8: Luke Skywalker, Jedi-Ritter (Verbündeten Pack) Alliance Rangers (Verbündeten Pack) Captain Terro (Schurken Pack) Jabba der Hutt (Schurken Pack) Wave 9: BT-1 und 0-0-0 (Schurken Pack) Jawa Scavenger (Schurken Pack) Hera Syndulla und C1-10P (Verbündeten Pack)