Star Wars: Imperial Assault
Imperial Assault casts you and your friends into the climatic events following the Death Star’s destruction above Yavin 4, and offers two full game experiences within the Star Wars saga.
60m - 120m
2 - 5 Players
Ages 14+
Al Capwnd You
Went in with fairly low expectations, and left wanting to play more immediately. What a fun game! The theme works surprisingly well, and what surprised me the most was the mix of exploration and interactivity (similar to Mansions of Madness) combined with combat. There is really a race element to the scenarios which force you to move quickly, which I personally like but others may not. The downsides are two-fold though; the first is that the app really makes this game move along, and that requires some electronic device to manage. Ideally a tablet or laptop. The second is the initial setup. It is not quite as bad as Gloomhaven, but it still requires quite a bit. If you are used to Gloomhaven, or any of CMON's "map-mini games" (i.e. Zombicide, Arcadia Quest) then this is comparable.
adamsd
This game like so many others depends on your group you are playing with, but if you get the right group is loads of fun. It offers so many modes of play now. It has 1 vs 1 or 2 vs 2 skirmish it has solo play with the Pp, and has campaign mode. So much variety out of main box but when you throw in some expansions then it really gets wild - 19 heroes available for campaign play, 4 fullcampaigns and 2 mini campaigns. I am sure there will be more campaigns online before too long as well
aaronbush100
I enjoy the deep campaign, rich theme, and the necessary strategic thinking. The empire is oppressive, which may "feel" accurate, but can suck out fun for the Rebels (especially if the Empire player -- typically the game owner -- is any good). Games go somewhat slowly, which I tend to like, unless the writing is on the wall early on. I'll probably adjust this rating with further play.