Star Wars: Imperial Assault
Imperial Assault casts you and your friends into the climatic events following the Death Star’s destruction above Yavin 4, and offers two full game experiences within the Star Wars saga.
60m - 120m
2 - 5 Players
Ages 14+
alenen
1st plays: This is a refined version of the Descent 2.0 system with a better theme. I really wanted to like Descent, but the hand of take-that cards always felt jarring, and the long turns caused it to drag a bit. Threaded actions and less gotcha's speed up the game and make for a positive experience. I do wish there were more Jedi/Sith though. 2nd plays: We played this multiple times in one night, and the campaign was interesting, each scenario was different, and not quite the frantic pace of Descent. It's still a race to complete objectives, but slightly less so, and still a very tight margin for error.
Aior
What i like: - good theme - The new rule to bring dead units (I hate that system in descent) - the new alternance sequence in play's turn (instread of all unit of one faction and then all the unit of the other) What i don't like: - it's long, it's so loooong - alpha player syndrome - the map, still small and ugly
14cross
I always wanted Descent but never purchased it because I already have too many Fantasy type games. Then, SWIA came along and it is exactly what I was hoping for! Great fun for all!