Star Wars: Imperial Assault
Imperial Assault casts you and your friends into the climatic events following the Death Star’s destruction above Yavin 4, and offers two full game experiences within the Star Wars saga.
60m - 120m
2 - 5 Players
Ages 14+
achiinto
Updated: It is fun after spending 10+ hours to learn it. Hate the manual design which is not new player friendly. And the overwhelming content still scared off lot of people. Didn't like the dependent on the overlord and all the surprise on the campaign guide. Questionable the replay value per the mission. Any how, it is fun, which is what the value counts. Original: What a waste of money in my Opinion. I am a diehard Star Wars fans, TRPG DM & Player for years, and enjoyed both strategy and dungeon crawl games. I saw the reviews and the beautiful components, then I thought I must get this. I even paid more money to get expansion characters such as Han Solo and such. I have to say, the only think I like is the miniature scuplys. I got the game for a few years and the user manual itself scared me. It was not well written and confusing, pointing you to jump from page to page. Surprisingly, the much more Harvey TRPG rule books were much more clear and good read. Some might said that the game is very simplified. Indeed to compare to TRPG or hardcore streatgy. But I was hoping this game to be more simplified. To me, I think this is too complicated. If I have the time to play this, I might as well play TRPG. If I want good strategy, I might as well play Shogi or Eurogame, which simple yet with depth. If I want to play dungeon crawl, I would just go for D&D Advemture system anytime, which was simple enough to be customizable to make it more fun. I played my first game of this with colleagues. Just figuring out how to rebuild the tutorial map took us such a long while. It felt like I played a puzzle building along with reading boring confusing rules to desicpher complicated code. Most disappointed game for me so far, as I have had high expectation...
AlBundy4td
I love Descent 2nd edition and this is the Star Wars version of the tactical miniature campaign game. This also has a 1x1 skirmish miniature game out of the box and a coop style of play with app. Great game - cant go wrong with either.
ajewo
Streamlined version of the tactical one vs many dungeon crawler "Descent 2nd Edition". Very good Star Wars theme integration. [b]Pros:[/b] + Artwork Detailed, clear format and iconography + Theme Covers plenty of characters and scenarios of the Star Wars movies. + Components Great, detailed minis + Streamlined, fun skirmish, combat system (dice-based) + Different characters with special abilities + Campaign with different scenarios / missions: go through and kill all does not work + Quests/side-missions are about the players + Different characters with special abilities that complement each other + Alternating turn sequence between Rebels and Imperium players [b]Neutrals:[/b] # Language dependent # Classic dice combat (dice for attack and defense) # Grid movement with line of sights # Decent, tactical decision-making but not very deep # Best with 2 or 5 players [b]Cons:[/b] - Expansions are a money sink - Campaign can become lop-sided (unbalanced) for one faction [b]Similar games:[/b] * Descent 2nd edition (not as streamlined, not so smooth gameplay between overlord and players) * Shadows of Brimstone (coop campaign game in Cthullu universe) * Space Cadets: Away Missions