Star Wars: Imperial Assault
Imperial Assault casts you and your friends into the climatic events following the Death Star’s destruction above Yavin 4, and offers two full game experiences within the Star Wars saga.
60m - 120m
2 - 5 Players
Ages 14+
admat
Excellent "dungeon-crawl" with a Star Wars theme. Beautiful components and 2 games in 1 (Campaign + Skirmish).
Agnati
Same make but different model from FFG. There are some tweaks to rules from Descent 2nd Edition, but SW:IA is just as enjoyable with just as much (incredible amount) replayability and with FFG giving the community free reign to create content, it'll be fun to play for many years to come. It does take a little getting used to, though, where Descent, every attack could miss if the attacker rolled an X on the always-rolled "blue attack die". In SW:IA, there is no "miss" for an attacker. *A few* characters (both sides) roll a white defense die instead of black and the white defense die has a "pizza" (as we call it) face that means the attack on you misses completely. If I had to find something to criticize it would be the dice symbols. FFG seems to have picked arbitrary symbols for stuff like defense ("shield") or "evade" or "dodge" on the defense dice. It's important to note, though, that you're playing as the REBELS, not the JEDI as a lot of people fantasize about when wanting to play this game. There's one Jedi-trainee of sorts who uses some force-named abilities, but no lightsaber to speak of (save for one specific quest reward that you very well may never even come across).
ajie426
2023.3.2,和小木开了对战模式,我选的反抗军,眼看要胜利了,非要去硬刚帝国军老大,结果被被秒成了渣渣……除了卢克,别人根本破不了防啊啊啊,可能反抗军的胜机只能是捡宝和秒帝国军小怪吧 对战模式简单了点,可以玩但是没啥重开的欲望,比战役模式少了很多内容,小木看的规则,说这游戏的精华是战役,下次组个5人局体验过再改分 2024.1.1,终于开了一局五人局,可能期待太高也可能我就是对美式不感冒,有点小失望。 体会:城主还是强点,要全部完成任务有点难。