Star Wars: Imperial Assault
Imperial Assault casts you and your friends into the climatic events following the Death Star’s destruction above Yavin 4, and offers two full game experiences within the Star Wars saga.
60m - 120m
2 - 5 Players
Ages 14+
adamscott
Another move and roll game. Didn't seem to have any meaningful decisions, but this is based on only one play. Also (blasphemy) I'm not that into the Star Wars theme.
ajewo
Streamlined version of the tactical one vs many dungeon crawler "Descent 2nd Edition". Very good Star Wars theme integration. [b]Pros:[/b] + Artwork Detailed, clear format and iconography + Theme Covers plenty of characters and scenarios of the Star Wars movies. + Components Great, detailed minis + Streamlined, fun skirmish, combat system (dice-based) + Different characters with special abilities + Campaign with different scenarios / missions: go through and kill all does not work + Quests/side-missions are about the players + Different characters with special abilities that complement each other + Alternating turn sequence between Rebels and Imperium players [b]Neutrals:[/b] # Language dependent # Classic dice combat (dice for attack and defense) # Grid movement with line of sights # Decent, tactical decision-making but not very deep # Best with 2 or 5 players [b]Cons:[/b] - Expansions are a money sink - Campaign can become lop-sided (unbalanced) for one faction [b]Similar games:[/b] * Descent 2nd edition (not as streamlined, not so smooth gameplay between overlord and players) * Shadows of Brimstone (coop campaign game in Cthullu universe) * Space Cadets: Away Missions
alenen
1st plays: This is a refined version of the Descent 2.0 system with a better theme. I really wanted to like Descent, but the hand of take-that cards always felt jarring, and the long turns caused it to drag a bit. Threaded actions and less gotcha's speed up the game and make for a positive experience. I do wish there were more Jedi/Sith though. 2nd plays: We played this multiple times in one night, and the campaign was interesting, each scenario was different, and not quite the frantic pace of Descent. It's still a race to complete objectives, but slightly less so, and still a very tight margin for error.