Star Wars: Imperial Assault
Imperial Assault casts you and your friends into the climatic events following the Death Star’s destruction above Yavin 4, and offers two full game experiences within the Star Wars saga.
60m - 120m
2 - 5 Players
Ages 14+
aggiefanatic95
Love the theme and components and probably combat of any dungeon crawler I've played. But at the end of the day dungeon crawlers are a flawed game IMO.
adebisi
Thanks a lot FFG for yet another crappy rulebook. Sure, it is true that the system has been streamlined from previous generations of dungeon crawlers (Descent and Doom), but the way it is presented to the players is rubbish. The rulebook has an onion structure distributing all essential information of a rather simple game over tens of pages. Another weak point is the infinite levels of pain the setup induces. Sure the game is beautiful but the search for the right bits and pieces is a quest of abysmal frustration. Oh why could not you just make a pile of generic pieces instead of individual ones. In the end we got sick and tired of the setup and trying to find the information we needed. Without giving it further thought we covered the gaps in the rules with our own and quickly grabbed a bunch of troops and cards to play with. Once the game finally started, it shone like only a star could. Take my word with a grain of salt though. After all those brain burners, a fast paced dice fest always welcome to my table. I do not mind if the game does not offer the cleverest of mechanics as long as offers a retreat to another universe. If you fancy a game calling for deep thinking, skip this one. You will just ruin the experience with your analysis. But should you enjoy quick decisions based only on your intuition, you might find Star Wars Imperial assault a rather refreshing experience.
Al Capwnd You
Went in with fairly low expectations, and left wanting to play more immediately. What a fun game! The theme works surprisingly well, and what surprised me the most was the mix of exploration and interactivity (similar to Mansions of Madness) combined with combat. There is really a race element to the scenarios which force you to move quickly, which I personally like but others may not. The downsides are two-fold though; the first is that the app really makes this game move along, and that requires some electronic device to manage. Ideally a tablet or laptop. The second is the initial setup. It is not quite as bad as Gloomhaven, but it still requires quite a bit. If you are used to Gloomhaven, or any of CMON's "map-mini games" (i.e. Zombicide, Arcadia Quest) then this is comparable.