Skip to content
Login / Register
Menu
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Search for:
Home
/
Shop
/
Board Games
/
Strategy
Add to Wishlist
Exodus Fleet
60m - 120m
2 - 5 Players
Ages 13+
This mechanic requires you to place a bid, usually monetary, on items in an auction of goods in order to enhance your position in the game. These goods allow players future actions or improve a position. The auction consists of taking turns placing bids on a given item until one winner is established, allowing the winner to take control of the item being bid on. Usually there is a game rule that helps drop the price of the items being bid on if no players are interested in the item at its current price.
Auction/Bidding
Variable Phase Order implies that turns may not be played the same way as before and/or after.
Variable Phase Order
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
54.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Login
Cart
Your cart is empty!
Return to shop
Skip to content
Open toolbar
Accessibility Tools
Accessibility Tools
Increase Text
Increase Text
Decrease Text
Decrease Text
Grayscale
Grayscale
High Contrast
High Contrast
Negative Contrast
Negative Contrast
Light Background
Light Background
Links Underline
Links Underline
Readable Font
Readable Font
Reset
Reset
cpt_chj
This is a tough one to rate. I think you need a group willing to play this kind of game. - Action selection mechanism as in Puerto Rico (which i dont own) but with bidding on the action while the last player gets excluded to take the action and gets a consolation prize. The bidding itself is pretty cutthroat in my opinion (if you barely miss to take an action 2-3 times in a row due to a single coin you bid too less, you are pretty much screwed cause you probably wont catch up the missing actions if the other players dont do major mistakes). So it is possible to maneuver you in a bad situation early. - General this is a rather low scoring game, so in the end every point counts. - You can build small combos with the ships purchased and their effects. The text text on the ships and cards for their effects is ridiciously small which is really a design flaw as it pretty much hinders the game flow (you constantly have to pick up cards, check effects, and remember it because the effects are cruicial in this game). - There is also resource collection and management in this game (they have to be stored on your spaceships) which i really love but beware its a little fiddly too This game is for you if you like light engine building/card combination effects, resource management, action selection with a cutthroat bidding system
leisenstein
Very good game that reminds me of Race for the Galaxy with a nice body mechanic. My only quibble is that it can run long of anyone has AP.
Crunk004
I liked this a lot when we started playing, but there's a surprisingly high amount of luck under the hood. It also takes a bit longer than I would like and there's too much time spent trying to read what each of the card's special abilities are.