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Evolution: Climate
60m - 60m
2 - 5 Players
Ages 12+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Animals
Prehistoric
55.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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ArcOfTheBrotherment
Very creative and fun game. Should be called survival of the fittest though. Really enjoy the base game and im not so sure about the climate expansion. Puts a little too much randomization on the game for my taste. Solid game though.
AndySzy
Fun game. Nice changes from base game of Evolution. However, the rock-paper-scissors feel can be a bit frustrating.
AJebson
The theming of this is excellent, and I was very unsure if a card game was the best way of doing an evolution game but man it WORKS. This is my 'direct player interaction' game of choice. It can be a war game for those who want that, it can be an economic engine game for those who want that. Every card is only good in certain circumstances, with the exception of 'cooperation' which is too good imo. I play instead with the 'insectivore' promo in its place.