The Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or dare to employ people restored to life as gholas?
Make shadowy deals with the Tleilaxu to harvest genetic specimens. Unlock the potential of scientific research. Graft cards together to empower your Agents.
Explore a universe of possibilities with Dune: Imperium – Immortality.
—description from the publisher
Daimler
LD. Adds another board for technology improvement and some new card mechanics. All seem to be working well together. Possibly reduces overall playtime a bit. Some consider this expansion a bit better than the 1st one - Rise of Ix.
BeloW06
Dilutes the tension on the central board too much for me by adding more stuff to do. Esp. with both expansions, it takes the knife fight in a phone booth from the base game and turns it into a wide field of options that I find is losing too much focus. Meh.
ArneK
The first 2 Player game with this expansion was an absolute blast. It alters the dynamics of the original game quiet a lot and shifts it heavily towards deckbuilding (whereas the main game tends to be a little more focused on worker placement and combat). To illustrate this: in the last round of our game I played 12 cards and gained 7 Victory point. To me it is very nice that you can alter the game dynamics that much and I am certainly going to switch my set-up between main game, Rise of ix and Immortality often.