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Dune: Betrayal
20m - 40m
2 - 5 Players
Ages 14+
Deduction
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Voting allows players to influence the outcome of certain events within the game. The vote may be all or nothing, choosing a target for an effect, or to determine the results of certain situations. Players’ votes may not have equal weight, and blocking a player from voting can be a valid tactic.
Voting
Movies / TV / Radio theme
Spies/Secret Agents
21.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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mohaeto
The game is so fun and different from a lot of social deduction games because it has this double trust factor of who you protect and who your attack and usually with not perfect information, and the suspense during revealing the roles with the targeting cards is crazy :)
candoo
In the vein of The Restitance, but there is not a lot of information to go by. There are a lot of half information, so nearly all of the attacking and VPs are half blind. There are better options for this genre. Update: played a second game as a 6p and it was worse. There was so little info to go by that the decisions felt meaningless. I REALLY wanted to like this game, and it has a great theme. But this is just so mediocre. There is no reason to play this when The Resistance is so much better.
Pascalculate
- It's a worse edition of Avalon. The gameplay feels very fast and it sounds too calculated for a deduction game. - The cards in this game feels like a rushed money grab game, it's not very good and the design overall feels clumsy.