150.00€ Original price was: 150.00€.140.00€Current price is: 140.00€.
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boleh
I enjoyed Descent: Legends of the Dark more than I thought I would. The app is a big plus. The app is really useful in streamlining combat, tracking statistics and resources, assisting with line of sight and providing helpful bits of information. The only thing I felt missing from the app was full voiceovers. Also while the app functions well at the two-player count with a tablet, it might be more fiddly with higher player count or with a smaller screen. The 3D terrains are another plus, they visually make gameplay more pleasing and immersive. Gameplay and combat is interesting with the fatigue and card flipping system, and there's enough time to explore and didn't feel as rushed compared to Descent 2e. Some neutrals: I prefer sessions to be shorter in general; and while the app has a save function (as well as an undo function!), you'll still need to track where each enemy and character are at. Story / writing is ok-ish. I also felt the Character cards were somewhat thin and flimsy.
AlpaFrancovka
Only bad impressions so far. And after Journeys in Middle-earth i dont think they are able to make good dungeon crawl design.
bcnevan
The engineering of the product--from the app, to the terrain and to the way it streamlines save states for the board game form--is very good to excellent. The actual game play is just a giant ball of compromise and mundane repetition. There's vanishingly little in the way of stakes and decisions (I played on heroic difficulty). Whatever creativity is in scenario design is outweighed by the poor gameplay loop that is always there. The story itself is painfully derivative. As a point of comparison and for as much as I disliked the in-game processes of Legacy of Dragonholt, that title provided more in both mechanisms (e.g., the time mechanism) and in memorable narrative (e.g., by not being wholly generic). Painfully, the burden of in-session map generation has yet to provide a moment where the additional administration was worth it over the automation found in video games. It is a compromised version of both a tabletop RPG and a video game RPG. I'd rather play either of those mediums over this. Still, this game solved some problems if you want a video game RPG translated to board game form with a sense of fidelity, especially in how the rules are so intuitive and easy to execute. And while I'm sure a better game will build on some of its concepts, I'm not convinced as to why you'd want this sort of experience when richer experiences exist in alternative mediums.