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Cthulhu Wars: Tcho-Tcho Expansion
Expansion of:
Cthulhu Wars
90m - 90m
2 - 5 Players
Ages 12+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Horror
Miniatures
47.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Iron_Salamander
Garbage faction. Not sure what Sandy was thinking here, but any faction in a game like CW that wins by sitting on their rears and not interacting is terrible design.
Quickdraw2197
A faction with 3 tribes, one of which is the bog standard faction that just makes the game not fun. The sculpts are some of the ugliest available, but the GOO is arguably the best in the collection. Tribes sort of fixed the balance issue, but spit and polish doesn't do much to a flaming wreck.
Talisman227
Overpowered turtling faction. Unpopular to many for that reason. If you know that they're there and what they're capable of, they should not be as tough to beat as many say. Easier said than done though.