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Cóatl
30m - 60m
1 - 4 Players
Ages 10+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
26.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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cardiner
Cool looking game with nice theme. You draft Cōatl peaces and try to fit them together to create Coatl trying to score with patterns from cards and temples. The one who is the most successful doing that wins. Quite easy game to get into and get started in like 5 min. Altho the puzzle was engaging the first time we played, i can see how it can get stale quick. But for right group it can be great game you still can talk with and still play and have fun. It is good looking game and can work as nice hobby entry game.
Cerberus777
:!block: [b]IMPORTANT NOTE:[/b] [B][COLOR=#FF0000]TEMPORARY RATING[/COLOR][/B] ... [b]Base Game: Games Played = 0 times[/b] (2-2-4-8) :goo: [b] :STAR: COMPLETE RATING: [/b] [c] [b]SCORE CRITERIA WEIGHTING ------- STAR RATING SCALE -------[/b] (7.0) FUN (x15): BORING :star::star::star::star::star::star::star::nostar::nostar::nostar: REALLY FUN (7.0) GAMEPLAY (x5): NO DEPTH :star::star::star::star::star::star::star::nostar::nostar::nostar: LOT OF DEPTH (FOR THE WEIGHT) (7.0) GAME FLOW (x5): FIDDLY :star::star::star::star::star::star::star::nostar::nostar::nostar: SILKY SMOOTH (7.0) DOWNTIMES (x2): LOT OF :star::star::star::star::star::star::star::nostar::nostar::nostar: ZERO (7.0) RANDOMNESS (x2): PURE LUCK :star::star::star::star::star::star::star::nostar::nostar::nostar: PURE SKILLS (7.0) MECHANICS (x2): BORING :star::star::star::star::star::star::star::nostar::nostar::nostar: INTERESTING / INNOVATIVE (7.0) REPLAYABILITY (x5): ZERO :star::star::star::star::star::star::star::nostar::nostar::nostar: INFINITE (7.0) SCALABILITY (x3): POOR :star::star::star::star::star::star::star::nostar::nostar::nostar: GREAT AT ALL PLAYER COUNTS (7.0) PORTABILITY (x1): BULKY :star::star::star::star::star::star::star::nostar::nostar::nostar: SUPER EASY TO PLAY ANYWHERE (7.0) THEME (x1): UNATTRACTIVE :star::star::star::star::star::star::star::nostar::nostar::nostar: ATTRACTIVE (7.0) AESTHETICS (x1): UGLY :star::star::star::star::star::star::star::nostar::nostar::nostar: GORGEOUS (7.0) COMPONENTS (x1): LOW QUALITY :star::star::star::star::star::star::star::nostar::nostar::nostar: HIGH QUALITY (7.0) VALUE (x2): TOO EXPENSIVE :star::star::star::star::star::star::star::nostar::nostar::nostar: REALLY CHEAP(LOW COST FOR WHAT WE GET) (7.0) SETUP TIME (x2): LONG :star::star::star::star::star::star::star::nostar::nostar::nostar: ZERO (7.0) GAME LENGTH (x2): TOO SHORT/LONG :star::star::star::star::star::star::star::nostar::nostar::nostar: JUST PERFECT (7.0) RULES COMPLEXITY (x1): COMPLEX :star::star::star::star::star::star::star::nostar::nostar::nostar: SIMPLE [/c] [b]TOTAL = 350.0/50 = 7.00[/b] :thumbsup: [b]POSITIVE POINTS:[/b] ++ ABC :thumbsdown: [b]NEGATIVE POINTS:[/b] -- ABC :arrowE: [b]OTHER GAME INFO:[/b] [b] Game Weight = 2.0/5 Release Date = 2020 Number of Player = 1-4 2-player length = 30 min. X-player length = 45-60 min. Player Count Preference = Best at 2, great at 3, recommended at 1 and 4! :thumbsup::thumbsup: [/b]
Cnedie
Love that game. Works well at 2 players. I just wish the components were a bit more “deluxe”. In acrylic perhaps. It feels too much like a “toy”.