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Century: Eastern Wonders
30m - 45m
2 - 4 Players
Ages 8+
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Nautical
35.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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agentpatman
I gotta say I like this a lot more than the original. It's still simple game but so much more to think about and less luck. Bering able to see the entire board state and map out your turn without restrictions is much appreciated. The randomization, special powers, different map designs adds a big layer of variability. It lasts the right amount of time or you would start to get too powerful or board of the repetitive steps of resource conversion. I can see how the original would be better for new players as you only have to focus on a few cards and upgrading. I also like you have to build outposts which costs resources if you are not first. That level of interaction can sometimes mess with an opponents strategy while also picking up some extra points and powers. You are rewarded for using new tiles in this way rather than repeating the same tiles and strategy you started with. I really look forward to the third and trying the first two together.
altonu
I slightly prefer the combo of Spice road and Eastern wonders vs either by themselves. Would rate the commbo an 8.5
ACEL13
I don't own this game, but I did play it once with 4 players. This is a game where Eurogaming doesn't shine. It's little more than a rat race for victory points. Maybe it was the people I was with, but there was a severe lack of player interaction both socially and in-game. I know that's supposed to be a positive facet of Eurogaming design, but I found the whole experience simply boring. At least Catan encourages players to trade resources with each other.