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Carson City: Big Box
90m - 180m
2 - 5 Players
Ages 12+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
American West
94.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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amilu
[color=#38dc77][i][b]#Kickstarter[/b][/i][/color] + PROMO THINGIE?!? SEE BGB + Broken Token metal coins + MeepleSource token
CalAir
Best western themed euro. Period. Since my above comment I sort of cooled down a bit on this one. I still love it, enjoy it when I play it, but it's really rare, for two reasons. One, in the later turns constantly calculating and recalculating the income is a bit of a task; but what bugs me even more is that in the last turn that place where you can buy victory points for money is insanely important. I don't have statistics, but it seems like whomever manages to grab that place has at least 80% of winning the game. And I don't like this because you plan and fuss for the whole game, and then all will depend on who can shoot the other out from this one location in a duel. Maybe I'm wrong, maybe there are enough ways to mitigate, I should explore more. (And will.)
CoolBreeze42
Kickstarter Edition: 20 Wooden House Tokens 9 Wooden Mountains 25 Wooden Revolver Tokens 25 Wooden Horses 6 Player Boards New Beginnings Mini Expansion Notepad 6 Player Color Dice