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Carnegie was inspired by the life of Andrew Carnegie who was born in Scotland in 1835. Andrew Carnegie and his parents emigrated to the United States in 1848. Although he started his career as a telegraphist, his role as one of the major players in the rise of the United States’ steel industry made him one of the richest men in the world and an icon of the American dream.
Andrew Carnegie was also a benefactor and philanthropist; upon his death in 1919, more than $350 million of his wealth was bequeathed to various foundations, with another $30 million going to various charities. His endowments created nearly 2,500 free public libraries that bear his name: the Carnegie Libraries.
During the game you will recruit and manage employees, expand your business, invest in real estate, produce and sell goods, and create transport chains across the United States; you may even work with important personalities of the era. Perhaps you will even become an illustrious benefactor who contributes to the greatness of his country through deeds and generosity!
The game takes place over 20 rounds; players will each have one turn per round. On each turn, the active player will choose one of four actions, which the other players may follow.
The goal of the game is to build the most prestigious company, as symbolized by victory points.
-description from publisher
Ages | 12+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 120m – 180m |
Designer | Xavier Georges |
Mechanics | Action Retrieval, Connections, End Game Bonuses, Follow, Income, Movement Points, Resource to Move, Solo / Solitaire Game, Square Grid, Tech Trees / Tech Tracks, Turn Order: Progressive, Worker Placement, Different Worker Types, Area Movement, Grid Movement, Variable Phase Order |
Theme | Economic, Industry / Manufacturing |
Publisher | Quined Games, sternenschimmermeer, Tesla Games |
Alan Stern
2 solo plays so far. Very well done! I like how the difficulty is balanced against my ability to play against the AI's known actions. The easy mode is near-perfect information and successive difficulties remove more and more of that anticipatory information. 2 multiplayer plays - 1 each at 4p and 3p. While there are modular pieces that push-pull on the picture, the goals and methodology remain static. There's not a ton of variation. Replay value will suffer because of this. Still, a great game! Very well done and lots of fun. The route building can get ugly, so beware. A bit long for what it does, but fun! A solid euro with crunchy depth.
Argantonio
Magnifico euro que te hace estar pensando de manera continua e intensa. Muy ajustada interacción. Con ganas de jugarlo más..
AdmiralAckbar31
The more I play this game, the more I want to keep playing it. I don't think I've ever had a bad time at the table with it.