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Carnegie was inspired by the life of Andrew Carnegie who was born in Scotland in 1835. Andrew Carnegie and his parents emigrated to the United States in 1848. Although he started his career as a telegraphist, his role as one of the major players in the rise of the United States’ steel industry made him one of the richest men in the world and an icon of the American dream.
Andrew Carnegie was also a benefactor and philanthropist; upon his death in 1919, more than $350 million of his wealth was bequeathed to various foundations, with another $30 million going to various charities. His endowments created nearly 2,500 free public libraries that bear his name: the Carnegie Libraries.
During the game you will recruit and manage employees, expand your business, invest in real estate, produce and sell goods, and create transport chains across the United States; you may even work with important personalities of the era. Perhaps you will even become an illustrious benefactor who contributes to the greatness of his country through deeds and generosity!
The game takes place over 20 rounds; players will each have one turn per round. On each turn, the active player will choose one of four actions, which the other players may follow.
The goal of the game is to build the most prestigious company, as symbolized by victory points.
-description from publisher
Ages | 12+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 120m – 180m |
Designer | Xavier Georges |
Mechanics | Action Retrieval, Connections, End Game Bonuses, Follow, Income, Movement Points, Resource to Move, Solo / Solitaire Game, Square Grid, Tech Trees / Tech Tracks, Turn Order: Progressive, Worker Placement, Different Worker Types, Area Movement, Grid Movement, Variable Phase Order |
Theme | Economic, Industry / Manufacturing |
Publisher | Quined Games, sternenschimmermeer, Tesla Games |
b4b8
Interesting mechanic. Having workers up or down state seemed finicky. Almost required to try to get a full link of 5 to win which you can be blocked out of. Didn't seem like you needed as many building tiles on your tableau.
Bhodili7
A fun, pretty game with a lot of connected parts to think about. The game didnt really click with me but it is a solid game that would certainly try again.
arhode
Played on BGA about 10 times. The cycle of deploying employees on missions and then returning them for income is clever. However I wish the new departments added more variety to the available 4 actions than to slightly tweak them (eg pay a different cost to do the same thing). Also the solo mode is too solvable in the current iteration. After figuring out how to win I’ve easily won 5 times in a row.