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Burano
90m - 120m
2 - 4 Players
Ages 12+
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
49.00
€
Original price was: 49.00€.
39.00
€
Current price is: 39.00€.
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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DerekW1968
$10 BGG City Building Area Control / Area Influence Pick-up and Deliver Set Collection Cities: Venice
Antiquus
Pro: Sweet graphic, good quality components, tense strategy on multiple layers, fantastic at 21$ on sales. Cons: is too confrontational, low on cash to do more than 2 actions, some buildings cards are not balanced and is overcomplicated on some restrictions. Need some tweaks to play it relaxed in family so i've streamlined it a bit and now is like charm. Modifications: - The pyramid: *Don't restrict you to place cubes from top first, is build only to limit you on 15 cubes per season. *Cubes left after you build the pyramid give you privilege points. *Also on clean up you receive cubes based on how many ppl you have placed on the board getting their respective collors marked on the free spaces on your wheel. - When taking actions pay what say on the bottom row: +1/-2/-3 (up to -5)/-4 (up to -9 total) - When placing men on an Isle, opponents don't need to withdraw a man. - Isles points after each season: 1 point per man placed and +2 points for majority on each isle. - In workshop don't kick other players females out, you place your worker on top of them paying 1 privilege point. When play cubes for VP, get 2 VP per tokens on top and 1 VP per tokens below the first. - Building cards modifications: *Only 3 VP from building cards on color match for constructing roofs on specific colors and don't combine with the wild colors cards. You need the specific colors to get points. *Only 1 points for fish building cards/fish *Only 2 VP/ building for that card that give VP for each of your buildings. *Building that give 9 VP now give 7VP *Building that let you place free in workshop kicking opponents woman, now let you place free a woman on top of opponents woman tokens. - You can chose instead taking a card after placing a roof, to get 2 VP or 2PP (privilege points), or if are no more cards to pick. - Also play a shorter game playing only 3 seasons each of them of 4 rounds in 2 players and only 2 seasons in 3/4 players. Tested this with my wife and now work wonderfully in 2 players! I love it!
bernsteinkatze
Very good game with high interaction and a good mix of area control,pick up and deliver and set collection. Once you've got it, it's really gorgeous! I love the colors and the material and over all the gameplay itself.