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Blood Rage
60m - 90m
2 - 4 Players
Ages 14+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Games that use the Memory mechanic require players to recall previous game events or information in order to reach an objective.
Memory
The simultaneous action selection mechanic lets players secretly choose their actions. After they are revealed, the actions resolve following the rule-set of the game.
Simultaneous Action Selection
Fantasy
Miniatures
Mythology
85.00
€
30 day low:
In stock
Blood Rage quantity
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Againsto
This is clearly a very good game. I have been playing on BGA a good bit. My experience is very limited still, but two issues prevent me from giving a higher score: a) I detest the bonus points for clan values. That seems to me to be a "strengthen the winner" mechanic more than anything else. b) There is little point in even playing if not all players know what precisely is contained in the pool of cards.
adel9591
I like the immediacy of this game. It's more about taking it one round at a time rather than stretching out for the long haul. That was my experience of it. I would like to play again and get more familiar with the cards and interactions.
Abysmul
Wow, not over-hyped at all. Simply fantastic. Drafting! Minis! Always a surprise right around the corner when we play.