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Black Hat
30m - 45m
2 - 5 Players
Ages 10+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
26.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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whokan
Tichu meets Netrunner in a hacker themed card-driven, area movement board game. Trick taking your data jockey through a modular tile path of advanced cyber security systems. Know when to give up a trick and slough points from your hand. First player to complete the gauntlet doesn't always win with the varied scoring strategies.
oskari
Fails on so many levels. You can't do anything sensible with a poor hand, which leads to getting left behind on the game board, which leads to not getting to move far enough once you finally win a trick. And the winner is evident several rounds before the end of the game.
Celtic
Overproduced trick taking game which has some odd rules that don't appear to make the game develop in a particularly interesting way or really anchor the theme in any meaningful way that I could perceive.