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Azul: Stained Glass of Sintra
30m - 45m
2 - 4 Players
Ages 8+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
35.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Alvarian
Segunda iteración de la serie Azul. Está considerada de las más directas de jugar. Mecánica mejor que el Azul original, pero no es tan bonito.
AdelinDumitru
Not quite as elegant as the first Azul, but still enjoyable. I would not use this with casual gamers though, at least not as a first game (unlike the first Azul).
adamw
Although reminiscent of its elder sibling and shares the main mechanic of pulling sets of clacky pieces, this reprise of Azul lacks the perfect restraint of a master game design. It has some appeal admittedly, but feels just a touch overwrought. The scoring is a portion of the issue since you are called to a certain color each round, but that isn't what is most rewarding. You are also called to take a turn to 'reset' your glazier which isn't satisfying. As a final point, the colors are poor and too close together (the symbols on the tiles are not helpful enough). In any event, it feels like the lesser of the two and not something I feel the need to own.