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Anachrony: Essential Edition
30m - 120m
1 - 4 Players
Ages 15+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
46.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Alarka
Players: 1-4 (3) Time: 30–120 Min Category: Economic Science Fiction Mechanisms: Action Point Allowance System Card Drafting Dice Rolling Set Collection Variable Player Powers Worker Placement
Ajax
It was a little long for my tastes, but it seemed like a solid design. With a 1.5 hour explanation and some questionable pictograms, this is slightly out of my league. Great miniatures, but almost a little overwrought. I could never fit this one in my collection.
adwodon
Sadly I have not played with the stompy mechs as its a copy at my local gaming cafe. This is not as heavy a game as the rulebook might make it seem, you have different types of worker that give different benefits, you're building a little engine and have to fight for positions on the main board. Its a really nice puzzle and the main board collapsing at the end adds a real nice arc, as well as the opportunity to really screw people over and end the game early. I honestly might just buy the mechs myself and bring them the cafe one time, or hunt down the essential edition. I have absolutely no interest in any of the extra modules, but maybe the fractures of time expansion is worthwhile, even if it hogs even more table space than this monster already does.