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Alien Artifacts
60m - 60m
2 - 5 Players
Ages 10+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Variable Phase Order implies that turns may not be played the same way as before and/or after.
Variable Phase Order
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Baartoszz
Eminent Domain meets 7 Wonders? I'm not sure if this one is a little to complex for me or I just didn't grab it the first time, but I'm sure that I wouldn't take down next play.
ArtyP
A card game with no dice but depends so much on lucks :| so if you play agressive toward the aliens bot (which seems like the best way to get points too win compared to exploring planets and developing technology for points combo) and you got lucky, no one can beat you.
Aschenvogel
Turns are basically counting Numbers and doing one tiny, short action. Only Combat is a little More interesting because you get to draw another Card and eventually get victory Points or alien artifacts. Rest of the game is downtime. Luck can be important to get good synergies and the recources you need. Faction matters for gameplay. Clone faction turned Out to be very boring while Others where fighting and having fun. Rulebook is a catastrophe. Couldn't have played the game without watch it played video. This was the First game so might need another try but I'm not very excited to Play again.