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Age of Rome: Greek Version (Kickstarter – Emperor Pledge)
60m - 90m
1 - 4 Players
Ages 14+
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Ancient
104.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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evkefalas
The game really shines through this phenomenal idea of a rotating board, giving you a lot of challenges, opportunities, and need for ahead simple planning. it is a very slick design. Emperor all in pledge
JSMullins87
I thought the idea of the spinning board was neat but everything else was extremely blah. The rotating board made making a plan completely impossible. This made it a luck fest where you couldnt do a lot to differentiate what you did from other players even if you did get lucky with what building came to you. Big ol blah fest. It is pretty though.
MannyM
Amazing production and table presence let down by what seems like an immature/undercooked design. It's good, but not great. With interesting flow, but then some underbaked elements and a little too luck dependent. It's good, and we enjoyed it overall. I'd happily play it a few more times. It's light-medium weight and feels like the sort of game that would have been a real hit about 10 years ago. There's some baffling choices made in how they have written the rulebook... over explaining some rules and then burying some critical rules in illogical places in small 'side note' boxes.