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Aftermath is an Adventure Book Game in which players take on the role of small critters struggling to survive and thrive in a big, dangerous world. Humans have mysteriously vanished, and the remnants of civilization are quickly being reclaimed by nature and the animals who still remain.
In the game, you play as a misfit band of critters known by their colony as "providers". There’s the guinea pig with anger issues, a hamster that talks fast and drives faster, a small mouse with keen eyes and a lot to prove, and a mysterious vole who’s borderline feral. These characters each have their own personalities, play-styles, and personal goals.
You’ll leave the safety of your colony and venture out into the abandoned world on one of 20+ story-driven missions and side missions. Scavenge the ruins of mankind in search of food and supplies for your colony, but beware — the world is filled with bandits and predators, and you must fight or flee to stay alive.
Return to your colony with resources and information that will help your friends and family survive. Grow your colony and keep it safe by building structures and improvements with the spoils of your adventures, but plan accordingly, for the colony will face hardship each time you leave it…
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 60m – 120m |
Designer | Jerry Hawthorne |
Mechanics | Cooperative Game, Narrative Choice / Paragraph, Area Movement |
Theme | Animals, Adventure |
Publisher | Crowd Games, ADC Blackfire Entertainment, Asmodee, Plaid Hat Games |
ajie426
玩法: 卡牌驱动的美式桌游。到自己回合的时候可以先将自己保留的手牌弃掉,然后将手牌摸到5张,使用卡牌可以做移动、探索、交流、战斗等行动,当自己不想继续进行行动的时候,或者5张卡牌都用完的时候,就跳过回合。有需要的时候可以用一天时间来进行回血、恢复状态、修复装备等行动。 超主观点评: 1、游戏的整体氛围是非常轻松的,打怪也不难(除了灰烟,这只大猫是真难缠,好在打不过还可以跑),体验了前面三个任务,都可以在三天内完成。就算完成任务的时间超过了时限,任务也是可以完成的,只是完成的时间不一样,得到的评价也不一样,还可能触发事件,但是从我们体验的情况看,任务很容易完成,未触发事件。 2、模型的精度不错,而且用了做旧的工艺,看着很有代入感。 3、游戏的入门玩法非常简单,随着剧情的推进会有不一样的玩法加入进来,可以让人一直保持新鲜感,不会反反复复做一样的事,很容易就腻了。 4、故事书的画风并没有给我惊艳的感觉。
Didimus Rex
Game is very good but rulebook sucks ass. Every session there is something new that is unclear and needs intensive looking up online.
benevempress
Sold in math trade after accepting that we would never play it. Rahdo says: "Jerry Hawthorn's best game by far, with genuinely compelling gameplay decisions driven by clever hand management. Sadly though, the rules leave a lot to be desired, and my wife was really [b]turned off by the surprisingly grim world the game presents.[/b]" Like Mice & Mystics, but tougher. Decided to let it go. I opened the box and just did not want to play it. Why did I want this? It was supposed to be even more fun than Mice and Mystics and the girls loved M&M. Why did I reject this? Unfortunately, I didn't love Mice & Mystics and had no desire to play this.