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Aftermath is an Adventure Book Game in which players take on the role of small critters struggling to survive and thrive in a big, dangerous world. Humans have mysteriously vanished, and the remnants of civilization are quickly being reclaimed by nature and the animals who still remain.
In the game, you play as a misfit band of critters known by their colony as "providers". There’s the guinea pig with anger issues, a hamster that talks fast and drives faster, a small mouse with keen eyes and a lot to prove, and a mysterious vole who’s borderline feral. These characters each have their own personalities, play-styles, and personal goals.
You’ll leave the safety of your colony and venture out into the abandoned world on one of 20+ story-driven missions and side missions. Scavenge the ruins of mankind in search of food and supplies for your colony, but beware — the world is filled with bandits and predators, and you must fight or flee to stay alive.
Return to your colony with resources and information that will help your friends and family survive. Grow your colony and keep it safe by building structures and improvements with the spoils of your adventures, but plan accordingly, for the colony will face hardship each time you leave it…
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 60m – 120m |
Designer | Jerry Hawthorne |
Mechanics | Cooperative Game, Narrative Choice / Paragraph, Area Movement |
Theme | Animals, Adventure |
Publisher | Crowd Games, ADC Blackfire Entertainment, Asmodee, Plaid Hat Games |
Didimus Rex
Game is very good but rulebook sucks ass. Every session there is something new that is unclear and needs intensive looking up online.
Bolt90
Awesome game that is accessible for new to extensive RPG style games. Jerry Hawthorne's games always deliver
AdalynIris
It is a good game, similar to Stuffed Fables and Comanauts. However, I prefer these two better than Aftermath. The reasons are: - I do not feel the story is so important in Aftermath as in the other two games - there is a map and you go once and again to the same locations without doing anything different to just moving, picking up things and combatting - Combat is toooooo boring, they happen all the time and there is no interest at all in those repetitive battles - There are almost no changes in mechanics in the different pages compared to the other two games, which makes the pages boring and repetitive. The idea of having a map is quite interesting, but if story is not so important and pages are repetitive, finally the game becomes boring. In summary, I would choose Stuffed Fables or Comanauts instead of this one if I could only choose one. Anyway, Aftermath it is a good game by itself, especially if it is the first game of this style that you play.