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Adventure Tactics: Domianne’s Tower – Second Edition (Kickstarter)
45m - 90m
1 - 5 Players
Ages 10+
The Campaign/Battle Card Driven mechanic is a relatively recent development in war games that focuses the players' actions on cards they have in their hand. The very basic idea is that performing a single action uses a single card. Games where cards are used to determine the outcome of battles do not use this mechanic.
Campaign / Battle Card Driven
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Some board games incorporate elements of role playing. It can be that players control a character that improves over time. It can also be a game that encourages or inspires storytelling.
Role Playing
Fantasy
Miniatures
93.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Boots n Scoots
I’ve played twice and so far I’m just cranky with learning rules and fiddling with all the cards. I hope it gets better. I’m rating it so high for getting all 5 of the family to the table at once.
brainpuddle
This is a generally fun, straightforward (?) dungeon crawl campaign where the most rewarding aspect comes from leveling up. Like many deck builders you start off rather simple (and weak) but as you grow you open new classes and choices (thus some replay-ability) that advance and enhance your character in terrific ways. The game adapts to player counts (though somewhat strangely: 3 player games cost you valuable loot and sometimes having 4 players will have you facing enemies intended for 5!). It plays pretty quickly...but with a caveat: some of the middle scenarios are just frustratingly hard to beat. The game has you "fail forward" (leveling up and moving on without all the bonuses of a victory) and this can leave you without necessary experience (and items) that would make later scenarios easier/more enjoyable. A tough call: we like it, but we just don't love it.
Crom74
We are having a lot of fun playing the campaign. Not a game for children actually. Nice components, minis and standees. High price too. Easy to learn, difficult to master. Expect some deaths during your journey (not failures though, as there are always some handy resurrections potions to be used)