In Sankoré: The Pride of Mansa Musa, a dynamic, interactive, mid-weight Eurogame, 1-4 players manage the prestigious University of Sankoré in 14th-century Timbuktu, tasked by the emperor Mansa Musa with spreading knowledge throughout West Africa, even as the great university is raised around them.
By enrolling and graduating your pupils, teaching classes, adding to your curriculum, and filling the great library with books, you will advance knowledge in four main disciplines: theology, law, mathematics, and astronomy. Once construction of the university is complete, the value that the empire places on each discipline will dramatically affect how you score the knowledge you have passed on.
In a dedicated solo mode, you compete against the "Distinguished Scholar", a passionate and ambitious academic controlled by an elegant automated system. They may not be as nimble as you, but they are focused and driven and will strive to produce the best possible students.
Can you navigate the corridors of academic competition and bring renown to Mansa Musa’s prized university?
—description from the publisher
cbazler
Wow, interesting but very heavy, convoluted game. The number of choices and interconnecting, interdependent mechanisms were dizzying (not helped by the gaudy, impossible-to-read board). The gameplay is fascinating, as you don't get points in a traditional way: it's hard to predict what you'll score, since the prestige tokens are distributed slowly as actions/board areas become exhausted. This is made even weirder by the scoring system, which shifts like sand as players manipulate the books. It feels more like a stock manipulation game in this sense. Very original design. Will have to try again soon to see if this becomes more intuitive with repeated plays.
glamedrehl
I can clearly see it is a great puzzle, well thought through, interlocking mechanics to be accessed and managed via student enrolling and taking classes in your university, yet I could not care less. I did not feel an ioata of fun doing it. I loved their other game Merv and thought it would be on the same level of complexity but is quite clearly not the case.
CastleGeorge
Unbelievable game, full of challenging and delicious decision. There are so many paths to victory that you will be easily exposed to AP to the highest level. I would place this one next to a Lacerda game. The moves are easy, the vision to win is hard. The best you can do in this game is go with the flow, try not to do everything and try to stay as close to your objectives as possible. And be careful you don't get behind, because area majority is everything. You will definitely care on how your opponents are progressing. Now, from a Solo mode perspective, the AI is smooth and easy to manage once you get used to the rules. I will say the rules could have been clearer in some areas but not too bad. The AI is NOT easy to beat, even on easy mode. Overall, this one is definitely a keeper. The only thing keeping it higher rating is the size of the board and the setup/teardown.