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Wavelength is a social guessing game in which two teams compete to read each other’s minds. Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, and draws a card with a pair of binaries on it (such as: Job – Career, Rough – Smooth, Fantasy – Sci-Fi, Sad Song – Happy Song, etc). The Psychic must then provide a clue that is *conceptually* where the bullseye is located between those two binaries.
For example, if the card this round is HOT-COLD and the bullseye is slightly to the "cold" side of the centre, the Psychic needs to give a clue somewhere in that region. Perhaps "salad"?
After the Psychic gives their clue, their team discusses where they think the bullseye is located and turns the dial to that location on that spectrum. The closer to the center of the bullseye the team guess, the more points they score!
Ages | 14+ |
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Players | 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 30m – 45m |
Designer | Alex Hague, Justin Vickers, Wolfgang Warsch |
Mechanics | Betting and Bluffing, Team-Based Game |
Theme | Party Game |
Publisher | Arrakis Games, Asmodee Italia, CMYK, Gém Klub Kft., Palm Court, Rebel Sp. z o.o., Schmidt Spiele, Korea Boardgames co., Ltd. |
AlanSpence81
Had a great time playing this game. Went into a lot of conversations which were interesting and/or a good laugh. Could use this game as an ice breaker when a new group are meeting up.
AerynSoonerOrLater
Party game, Great family game! Clever wheel idea to mix things up— kind of like guessing the percentage of how much an answer will be like the card. Whole family really enjoyed it. Tried it with a group with some mixed results.
ahouston
Played for the first time yesterday. Nice components and definitely eye catching and intriguing. Play can be decently fun but is susceptible to suffering from indecision slowdown by whoever's turn it is to select the clue. People want to give a good, funny, useful word and that isn't always easy to think of, can lead to dead time and while with a party game talking amongst yourselves isn't usually a problem it can mean the games pace is disjointed and you might find yourselves shelving it. Not to be too critical, the game is perfectly fun, however, I think the Jackbox Game Guesspionage scratches a very similar itch and does it much better. Would rather play that if given the chance