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In MEKHANE, fate and gods tell a story involving the available characters, using the tale cards. The story is divided in rounds called chapters, and at the end of each chapter, fate decides which character will die based on how the story has developed — and that story develops through destiny cards that tell each god (player) which characters should survive (with the numbers on the destiny card referring to the position of the character cards).
At the end of the game, one of the gods wins the game if their favorite character has survived.
Ages | 14+ |
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Players | 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 30m |
Designer | Alessio Calabresi, Roberto Grasso |
Mechanics | Action/Event, Hidden Roles, Narrative Choice / Paragraph |
Theme | Card Game |
Publisher | Cranio Creations |
Chupi892
Great arts, there are also Alberto Ponticelli cards inside. obv I love the game, looking forward to the end of quarantine do that we can okay with the max of players!
Shadowjim12
I have played it only once, but it was a blast. It's on my wishlist for a reason. One of the best narrative games I've seen.
joshstar
Nice game with a different take on "storytelling" experience. As always, those kind of games depend on the group, but the playing time helps in this regard, as it never overstays it welcome.