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3 Wishes
3m - 5m
2 - 5 Players
Ages 8+
Games that use the Memory mechanic require players to recall previous game events or information in order to reach an objective.
Memory
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Deduction
Mythology
10.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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epinema
An OK simple filler that doesn't live up to it's hype. This game isn't complete randomness but it's pretty close and being billed as a Love Letter is a bit of a stretch as it is very lucky. I'd take Love Letter any day of the week, there is far more strategy This isn't a bad game to play with kids. It teaches some simple deduction and adds some light strategy which could be used as a bridge to more solid games.
exparrot
Quick and interesting if somewhat random game whereby you attempt to create a set of one of each type of wishes. Unfortunately its not really much fun to play Some wishes have a special power, but generally they do not, and to be honest, other than 'the you cannot win the round' card, the special powers are pretty pointless. Points values vary from 1-4 with 4s being ridiculously powerful and thus pretty much guaranteed to win you the game if you still have one of each wish type. I think we needed to do more checking and swapping of cards to make this one really shine... Sold, with the promo in 2017.
BigMoneyNichols
Fun microgame about set collection- the twist being you're never entirely sure what you've collected. You're cards are face down, and you have to combine peeking, switching, and memory to know when you've completed your set. Clever and fun.