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Mice and Mystics (squished box)
60m - 90m
1 - 4 Players
Ages 7+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Some board games incorporate elements of role playing. It can be that players control a character that improves over time. It can also be a game that encourages or inspires storytelling.
Role Playing
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Animals
Fantasy
Miniatures
60.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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adrientyler
Premier scénario fait et on c'est bien amusé. Les mécaniques de jeu son simple, même si quelques allés/retour dans le livre des règles ont été nécessaire. On a bouclé ce premier chapitre en 3 heures. L'histoire est très sympa et on a plaisir à suivre les aventures de ces petites souris.
Acidveins23
This is a lot of great ideas mixed with mediocre mechanics. (Too much dice rolling, decisions aren't important) I think kids will love it, but there isn't much here for people older than twelve.
alekskerr
I wanted to love this so so much. I painted up all the wonderful models before I played it and got so very excited about getting it to the table. Yes it's adorable and very rich in backstory, but the gameplay is just not there. Very few tiles have enough obstacles that prevent you from reaching any enemy, so the entire game feels like throwing dice until you win, or until the game just fizzles out and you have to start again. Not enough decision making, not enough strategy. Roll the dice, hope for the best and enjoy the story.