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In Tiny Towns: Villagers, word has spread far and wide of a thriving little civilization in the forest. Creatures with incredible talents – from engineers to merchants – have come to visit these towns and decide where they will make their new homes. They offer the most astute town mayors their skills, which can transform buildings, control the influx of resources, and perform impressive architectural feats. The world of Tiny Towns is getting a bit bigger!
Contents:
1 rulebook
6 Lodge boards
20 villager meeples
18 Building cards
5 Monument cards
7 Villager cards
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 45m – 45m |
Designer | Josh Wood, Peter McPherson |
Mechanics | Follow |
Theme | Abstract Strategy, Animals, City Building, Expansion for Base-game |
Publisher | White Goblin Games, Alderac Entertainment Group |
AdlerCiv
Sleeved with Sleeve Kings sleeve size: Standard (SKS-9905, 55/pack) - 7 cards Sleeved with Sleeve Kings sleeve size: Tarot (SKS-9966, 55/pack) - 23 cards in Tiny Towns
Janasik
A lot of new buildings, but I'm not a fan of the Villagers. They make the base game's puzzle a little too easy for my tastes.
garyj
Adds an extra layer of manipulating things. Hardly essential, but will likely always use. Overblown box, but all fits into base box