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The Legend of the Cherry Tree that Blossoms Every Ten Years
20m
2 - 4 Players
Ages 8+
Games where you repeat an action (or part of an action) until you decide to stop due to increased (or not) risk of losing points or your turn.
Press your Luck
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Deduction
Fantasy
18.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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meshnaster
It's pretty simple with a couple of rules that are more fiddly than they should be (the black flowers are bad wilds until you get them, then they are good wilds. The white flowers are their own color in front of your player shield, but they are a wild behind the shield.) Other than that, I have no real complaints. Simple and easygoing, with pretty components.
Ian_GB
Played a demo copy at a convention, 2 player set up. Was pretty straight forward to learn. It's a "push your luck" bag draw game w/ a segregated scoring mechanism (one side of the screen is a score-by-qty, the other is a "score by place", so the strategy is to have enough hidden behind your screen to claim first place while also maximizing front-of-screen points.
Flemeth
Un système de stop ou encore capillotracté, car les règles de cueillette réussie/ratée + le choix de mettre devant ou derrière son paravent + le devoir de choisir une couleur à mettre derrière mais pas forcément de la dernière cueillette + la capacité liée à l'action des cartes = quelque chose de pas intuitif du tout qui demande de se replonger sans cesse dans les règles. Optez plutôt pour un Can't stop.